Fast Image Based Lighting for Mobile Realistic AR
Résumé
This paper presents a mobile implementation of realistic augmented reality using a simple image based lighting method. The front camera of the mobile device is used to interactively capture and update an environment map. Then, by making some reasonable assumptions on local geometry and object reflectance function, incident lighting is integrated in real-time. The method handles dynamic environment and soft shadows, and runs at real-time framerates on high-end devices.
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Origine | Fichiers produits par l'(les) auteur(s) |
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