Autre Publication Scientifique Année : 2020

Ludo Pedagogy – Why use it?

Résumé

Ludo Pedagogy is a pedagogical method that uses games or serious games. The simple fact of using games or serious games into a pedagogy, inscribes us in edutainment. Let us specify, however, that there are several ways of using games in a pedagogical framework. Thus for Yvan Hochet, we can teach "with", "by", "about" and "around" the game (Hochet, 2013). In a modern edutainment approach, the challenge is to teach "with a game" and less "by a game". The nuance being that in the case of "teaching by a game", we are in the idea of using a game as a pretext: "if you do your exercise well, you will be able to play a game". Whereas when we try to teach "with a game", we use the game as... Read paper: https://immersivefactory.com/blog/121-Ludop%C3%A9dagogie-pourquoi-lutiliser

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hal-04705196 , version 1 (22-09-2024)

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  • HAL Id : hal-04705196 , version 1

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Julian Alvarez. Ludo Pedagogy – Why use it?. 2020. ⟨hal-04705196⟩
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