Hyper-Realistic and Immersive Imaging for Enhanced Quality of Experience
Résumé
Producing truly realistic and immersive digital imaging is widely seen as the ultimate goal towards further improving Quality of Experience (QoE) for end users of multimedia services. The human visual system is able to perceive a wide range of colors, luminous intensities, and depth, as present in a real scene. However, current traditional imaging technologies cannot capture nor reproduce such a rich visual information. Recent research innovations have made it possible to address these bottlenecks in multimedia systems. As a result, new multimedia signal processing areas have emerged such as ultra-high definition, high frame rate, high dynamic range imaging, light field, and point cloud.
These technologies have the potential to bring a leap forward for upcoming multimedia systems. However, the effective deployment of hyper-realistic video technologies entails many technical and scientific challenges. In this talk, I will discuss recent research activities covering several aspects of hyper-realistic imaging, including point cloud compression, light field compression, and semantic-aware tone mapping for high dynamic range imaging.
Origine | Fichiers produits par l'(les) auteur(s) |
---|