XREcho: A Unity plug-in to record and visualize user behavior during XR sessions - Archive ouverte HAL
Communication Dans Un Congrès Année : 2022

XREcho: A Unity plug-in to record and visualize user behavior during XR sessions

Sophie Villenave
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Jonathan Cabezas
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Patrick Baert
Florent Dupont
Guillaume Lavoué

Résumé

With the ever-growing use of extended reality (XR) technologies, researchers seek to understand the factors leading to a higher quality of experience. Measurements of the quality of experience (e.g., presence, immersion, flow) are usually assessed through questionnaires completed after the experience. To cope with shortcomings and limitations of this kind of assessment, some recent studies tend to use physiological measures and interaction traces generated in the virtual world in replacement or in addition to questionnaires. Those physiological and behavioral measurements are still complex to implement, and existing studies difficult to replicate, because of a lack of easy and efficient tools to collect and visualize such data produced during XR experiments. In this paper, we present XRE-cho, a Unity package that allows for the recording, replaying and visualization of user behavior and interactions during XR sessions; recorded data allows to replay the whole experience, as it includes movements of the XR device, controllers and interacted objects, as well as eye tracking data (e.g., gaze position, pupils diameter). The capabilities of this tool are illustrated in a user study, where 12 participants' data have been collected and visualized with XREcho. Source code for XREcho is publicly available on GitHub.
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Dates et versions

hal-03777913 , version 1 (15-09-2022)

Identifiants

Citer

Sophie Villenave, Jonathan Cabezas, Patrick Baert, Florent Dupont, Guillaume Lavoué. XREcho: A Unity plug-in to record and visualize user behavior during XR sessions. 13th ACM Multimedia Systems Conference (MMSys '22), Jun 2022, Athlone, Ireland. pp.341-346, ⟨10.1145/3524273.3532909⟩. ⟨hal-03777913⟩
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