OPTIM: PEDAGOGICAL INTERACTIVE DOCUMENT DESIGN WITH MINIMAL PROGRAMMING
Résumé
1. ABSTRACT In this paper, we propose an open framework for teachers and lecturers in science, to help them write their pedagogical documents using both static textual subject matter, and interactive and multimedia content. Authors can focus their attention on their pedagogical goals, leaving all aspects (static or dynamic) of the GUI generation to our OPTIM engine. This framework will also allow them to factor-ize the structure common to all their documents into classes, and will free them from all other design considerations. Moreover, OPTIM allows authors to insert interactive parts into their documents without any GUI programming skills. They only have to provide the computational code that supplies the numerical values to be displayed by the GUI, and they can use whatever programming language they find the most convenient.
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