The HybridTree: Mixing Skeletal Implicit Surfaces, Triangle Meshes and Point Sets in a Free-form Modeling System - Archive ouverte HAL
Article Dans Une Revue Graphical Models Année : 2006

The HybridTree: Mixing Skeletal Implicit Surfaces, Triangle Meshes and Point Sets in a Free-form Modeling System

Résumé

In this paper, we present a hybrid modeling framework for creating complex 3D objects incrementally. Our system relies on an extended CSG tree that assembles skeletal implicit primitives, triangle meshes and point set models in a coherent fashion: we call this structure the HybridTree. Editing operations are performed by exploiting the complementary abilities of implicit and polygonal mesh surface representations in a complete transparent way for the user. Implicit surfaces are powerful for combining shapes with Boolean and blending operations, while triangle meshes are well-suited for local deformations such as FFD and fast visualization. Our system can handle point sampled geometry through a mesh surface reconstruction algorithm. The HybridTree may be evaluated through four kinds of queries, depending on the implicit or explicit formulation is required: field function and gradient at a given point in space, point membership classification, and polygonization. Every kind of query is achieved automatically in a specific and optimized fashion for every node of the HybridTree.
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Dates et versions

hal-01581631 , version 1 (04-09-2017)

Identifiants

  • HAL Id : hal-01581631 , version 1

Citer

Rémi Allègre, Eric Galin, Raphaëlle Chaine, Samir Akkouche. The HybridTree: Mixing Skeletal Implicit Surfaces, Triangle Meshes and Point Sets in a Free-form Modeling System. Graphical Models, 2006, 1, 68, pp.42-64. ⟨hal-01581631⟩
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