Real-time and Markerless Full-Body Human Motion Capture - Archive ouverte HAL
Communication Dans Un Congrès Année : 2007

Real-time and Markerless Full-Body Human Motion Capture

Résumé

We propose an efficient real-time method for markerless 3D human motion capture that requires a single computer. Using input from at least three calibrated webcams, an extended ”Shape from Silhouette” algorithm reconstructs the filmed person in real-time. Fasts 3D shape and 3D skin parts analysis provide a robust and real-time system for human full-body tracking. Animation skeleton and simple morphological constraints ease the motion capture process. Thanks to fast and simple algorithms, and appliance to low-cost cameras, our system is well suited for home entertainment device. Results on long video sequences with fast and complex movements, demonstrate our approach robustness.
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Dates et versions

hal-01502152 , version 1 (05-04-2017)

Identifiants

  • HAL Id : hal-01502152 , version 1

Citer

Brice Michoud, Erwan Guillou, Saida Bouakaz. Real-time and Markerless Full-Body Human Motion Capture. Groupe de Travail Animation et Simulation 2007 (GTAS'07), Jun 2007, Lyon, France. pp.1-11. ⟨hal-01502152⟩
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