Article Dans Une Revue Journal of Mathematical Imaging and Vision Année : 2017

Digital Surface of Revolution with Hand-Drawn Generatrix

Résumé

In this paper we present a simple method to create general 3D digital surfaces of revolution based on a 2D implicit curve of revolution (therefore not limited to a circle) and a hand-drawn generatrix. Our method can handle any sequence of Euclidean 2D points, that represents a curve, as generatrix. One can choose the topology of the surface that may have 1-tunnels, 0-tunnels or no tunnels with applications in 3D printing for instance. An online tool that illustrates the method is proposed.

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hal-01461456 , version 1 (21-02-2017)

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Éric Andrès, Lydie Richaume, Gaëlle Largeteau-Skapin. Digital Surface of Revolution with Hand-Drawn Generatrix. Journal of Mathematical Imaging and Vision, 2017, pp.1-12. ⟨10.1007/s10851-017-0708-6⟩. ⟨hal-01461456⟩
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