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Communication Dans Un Congrès Année : 2015

Game approach with the use of technology: A possible way to enhance mathematical thinking

Résumé

The purpose of this paper is to draw attention to the strategic thinking that students develop facing mathematical games. We hypothesise that prompting a strategic way of thinking within a didactical intervention, called the 'game-approach', could improve students' proving processes and support them in the production of proofs. More precisely, we are designing tasks based on two players' games in a Multi-touch Dynamic Geometric Environment, in which the discovery of the winning strategy coincides with the discovery of a geometric property. We aim to contribute to the debate on the possibility of cognitive and epistemic unity and to deepen the studies based on dragging practises and their cognitive counterpart.
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Dates et versions

hal-01289377 , version 1 (16-03-2016)

Identifiants

  • HAL Id : hal-01289377 , version 1

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Carlotta Soldano, Ferdinando Arzarello, Ornella Robutti. Game approach with the use of technology: A possible way to enhance mathematical thinking. CERME 9 - Ninth Congress of the European Society for Research in Mathematics Education, Charles University in Prague, Faculty of Education; ERME, Feb 2015, Prague, Czech Republic. pp.2552-2558. ⟨hal-01289377⟩
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