An analysis and implementation of a parallel ball pivoting algorithm - Archive ouverte HAL
Article Dans Une Revue Image Processing On Line Année : 2014

An analysis and implementation of a parallel ball pivoting algorithm

Résumé

The problem of surface reconstruction from a set of 3D points given by their coordinates and oriented normals is a difficult problem, which has been tackled with many different approaches. In 1999, Bernardini and colleagues [BMR+ 99] introduced a very elegant and efficient reconstruction method that uses a ball pivoting around triangle edges and adds new triangles if the ball is incident to three points and contains no other points. This paper details an implementation and parallelization of this algorithm.

Dates et versions

hal-01267724 , version 1 (04-02-2016)

Identifiants

Citer

Julie Digne. An analysis and implementation of a parallel ball pivoting algorithm. Image Processing On Line, 2014, 4, pp.149-168. ⟨10.5201/ipol.2014.81⟩. ⟨hal-01267724⟩
192 Consultations
0 Téléchargements

Altmetric

Partager

More