Multi-Scale Saliency of 3D Colored Meshes
Résumé
Mesh surface saliency detection is an important preprocessing step for many 3D applications. This paper proposes a novel saliency computation method by the use of a local vertex descriptor in the form an adaptive patch. This descriptor is used as a basis for similarity measurement and integrated into a weighted multi-scale saliency computation. Experimental results demonstrate that the proposed approach achieves competitive and innovative results, especially for 3d colored meshes.
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