On architecture and formalisms for computer assisted improvisation
Résumé
Modeling of musical style and stylistic re-injection strategies based on the recombination of learned material have already been elaborated in music machine improvisation systems. Case studies have shown that content-dependant regeneration strategies have great potential for a broad and innovative sound rendering. We are interested in the study of the principles under which stylistic reinjection could be sufficiently controlled, in other words, a framework that would permit the person behind the computer to guide the machine improvisation process under a certain logic. In this paper we analyze this three party interaction scheme among the isntrument player, the computer and the computer user. We propose a modular architecture for Computer Assisted Improvisation (CAO). We express stylistic reinjection and music sequence scheduling concepts under a formalism based on graph theory. With the help of these formalisms we then study a number problems concerning temporal and qualitative control of pattern generation by stylistic re-injection.
Domaines
Langage de programmation [cs.PL] Son [cs.SD] Apprentissage [cs.LG] Intelligence artificielle [cs.AI] Ingénierie assistée par ordinateur Multimédia [cs.MM] Vision par ordinateur et reconnaissance de formes [cs.CV] Autre [cs.OH] Traitement du signal et de l'image [eess.SP] Traitement du signal et de l'image [eess.SP] Machine Learning [stat.ML] Théorie et langage formel [cs.FL] Musique, musicologie et arts de la scène Interface homme-machine [cs.HC]Origine | Fichiers produits par l'(les) auteur(s) |
---|
Loading...