Ouvrages Année : 2022

Indie games : Independent video games from handcrafts to blockbusters

Résumé

This second volume dedicated to "Indie Games" provides a contemporary panorama of the independent video game landscape and highlights the key challenges it faces. It presents the evolution of development studios and the specific issues they encounter in the process, addressing critical questions such as: How to gain visibility in a society where players are constantly faced with an "overwhelming abundance of choice"? Which platforms should be prioritized? What kind of feedback do publishers provide? What relationships do studios cultivate with their players? The book features numerous first-hand accounts from creators and interviews with both recent and well-established studios on the "indie scene" (Derek Yu, Lucas Pope, Simogo...). It includes an extensive catalogue of over three hundred video game references (A Plague Tale: Innocence, A Short Hike, Children of Morta, Carto, Creaks, Eastward, Factorio, Frostpunk, Genesis Noir, Haven, LUNA–The Shadow Dust, Old Man’s Journey, Return of the Obra Dinn, Sayonara Wild Hearts, Season, Slay the Spire, Spelunky 2, Untitled Goose Game, When the Past Was Around...).

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Dates et versions

hal-05408478 , version 1 (10-12-2025)

Identifiants

  • HAL Id : hal-05408478 , version 1

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Bounthavy Suvilay. Indie games : Independent video games from handcrafts to blockbusters. Ablaze, 2022. ⟨hal-05408478⟩
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