Article Dans Une Revue International journal of virtual reality Année : 2025

Design and development of virtual learning environment for animal experimentation

Résumé

This research is part of the VEA (Virtual Environment for Animal experimentation) project, conducted in collaboration with the Biological Engineering Department at the Laval University Institute of Technology, France. The primary objective is to develop a virtual reality platform that reduces the need for animal use in training by providing an immersive learning environment where students can master technical procedures and gestures. In this article, we present a novel VR-oriented pedagogical model that was used to guide the design of a virtual learning situation corresponding to a use case involving the placement of a catheter in an anesthetised rat. The development process incorporated pedagogical considerations and technological implementations, emphasising a user-centred design approach. To evaluate the usability of the VR application, a preliminary face validity study was conducted with 146 participants. The study used questionnaires to collect subjective data on user experience, interaction quality, and overall satisfaction. Results demonstrated high usability scores and positive user feedback, indicating the effectiveness of the VR application as a training tool. Key contributions of this work include the detailed blueprint for constructing VR-based educational situation and the empirical validation of the application’s usability. This research supports the potential of VR to replace traditional animal-based training methods, improving both ethical standards and educational outcomes.

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hal-05007408 , version 1 (26-03-2025)

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Lahcen Oubahssi, Oussema Mahdi, Aicha Bakki, Mohamed-Amine Abrache. Design and development of virtual learning environment for animal experimentation. International journal of virtual reality, 2025, Vol. 25 No. 1 (2025) 1-20, https://ijvr.eu/article/view/7520. ⟨10.20870/IJVR.2025.25.1.7520⟩. ⟨hal-05007408⟩
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