Poster De Conférence Année : 2019

Hand-based interactions in Virtual Reality: No better feeling than the real thing!

David Panzoli
Paco Royeres
  • Fonction : Auteur
Mathéo Fedou
  • Fonction : Auteur

Résumé

Manipulating tools or crafting objects using one's bare hands is a recurring activity in many immersive training applications. Yet, high technical challenge and costly haptic hardware confine such tasks to surgery training and specialised simulators of the like, while more general immersive applications settle for less natural experiences using standard game controllers and/or relying on more abstract interactions. We designed a low-cost prototype were a physical object is used to provide a natural haptic feedback to a barehanded virtual manipulation task, hypothesising that nothing better than a real object would provide an accurate feeling of touch and control. With VR and AR high-end technologies now reaching out to broad audiences, we wondered if it was yet possible to design a compelling experience using only consumer market products and APIs. In this paper we demonstrate indeed that these technologies are mature enough to build a working prototype, but we failed to reach a level of quality suitable for more widespread usage.

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hal-04750510 , version 1 (23-10-2024)

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David Panzoli, Paco Royeres, Mathéo Fedou. Hand-based interactions in Virtual Reality: No better feeling than the real thing!. 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), Sep 2019, Vienna, France. IEEE, pp.1-2, ⟨10.1109/VS-Games.2019.8864546⟩. ⟨hal-04750510⟩
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