The Tree of Shapes Turned into a Max-Tree: A Simple and Efficient Linear Algorithm - Archive ouverte HAL
Communication Dans Un Congrès Année : 2018

The Tree of Shapes Turned into a Max-Tree: A Simple and Efficient Linear Algorithm

Résumé

The Tree of Shapes (ToS) is a morphological tree-based representation of an image translating the inclusion of its level lines. It features many invariances to image changes, which makes it well-suited for a lot of applications in image processing and pattern recognition. In this paper, we propose a way of turning this algorithm into a Max-Tree computation. The latter has been widely studied, and many efficient algorithms (including parallel ones) have been developed. Furthermore, we develop a specific optimization to speed-up the common 2D case. It follows a simple and efficient algorithm, running in linear time with a low memory footprint, that outperforms other current algorithms. For Reproducible Research purpose, we distribute our code as free software.
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Dates et versions

hal-04579597 , version 1 (17-05-2024)

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Citer

Edwin Carlinet, Thierry Géraud, Sébastien Crozet. The Tree of Shapes Turned into a Max-Tree: A Simple and Efficient Linear Algorithm. Proceedings of the 24th IEEE International Conference on Image Processing (ICIP), Oct 2018, Athens, Greece. pp.1488--1492, ⟨10.1109/ICIP.2018.8451180⟩. ⟨hal-04579597⟩
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