New approaches for predicting and generating human motions from 3D skeletons: application to non-verbal social interactions in virtual reality - Archive ouverte HAL
Communication Dans Un Congrès Année : 2023

New approaches for predicting and generating human motions from 3D skeletons: application to non-verbal social interactions in virtual reality

Résumé

In this paper, we propose a virtual agent application. We develop a virtual agent that reacts to gestures and a virtual environment in which it can interact with the user. We capture motion with a Kinect V2 camera, predict the end of the motion and then classify it. The application also features a facial expression recognition module. In addition, to all these modules, we include also OpenAI conversation module. The application can also be used with a virtual reality headset.
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Dates et versions

hal-04305332 , version 1 (24-11-2023)
hal-04305332 , version 2 (17-03-2024)

Identifiants

  • HAL Id : hal-04305332 , version 1

Citer

Baptiste Chopin, Mohamed Daoudi, Angela Bartolo. New approaches for predicting and generating human motions from 3D skeletons: application to non-verbal social interactions in virtual reality. GHB 2023 - Generation of Human Face and Body Behavior Workshop in conjonction with ICIAP, Sep 2023, Udine, Italy. ⟨hal-04305332v1⟩

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