3D Modelling of a Town Scale Model
Résumé
This paper presents a new “top-to-bottom” method for the 3D modelling of towns. This method was first tested in the case of a town scale model made of wood and paper. One of the applications that will be made with the 3D model is a web application. The model has to be light but reliable. From skeletons of the roofs extracted from pictures with PhotoModeler, we automatically build the 3D model of the town with the following points automatically handled: classification of the segments and of the kind of slopes, incoherences due to precision errors between segments of a roof and between roof outlines, overhang parameter values. Results are promising.