Gaze behavior is related to objective technical skills assessment during virtual reality simulator-based surgical training: a proof of concept - Archive ouverte HAL Accéder directement au contenu
Article Dans Une Revue International Journal of Computer Assisted Radiology and Surgery Année : 2023

Gaze behavior is related to objective technical skills assessment during virtual reality simulator-based surgical training: a proof of concept

Résumé

PurposeSimulation-based training allows surgical skills to be learned safely. Most virtual reality-based surgical simulators address technical skills without considering non-technical skills, such as gaze use. In this study, we investigated surgeons' visual behavior during virtual reality-based surgical training where visual guidance is provided. Our hypothesis was that the gaze distribution in the environment is correlated with the simulator's technical skills assessment.MethodsWe recorded 25 surgical training sessions on an arthroscopic simulator. Trainees were equipped with a head-mounted eye-tracking device. A U-net was trained on two sessions to segment three simulator-specific areas of interest (AoI) and the background, to quantify gaze distribution. We tested whether the percentage of gazes in those areas was correlated with the simulator's scores.ResultsThe neural network was able to segment all AoI with a mean Intersection over Union superior to 94% for each area. The gaze percentage in the AoI differed among trainees. Despite several sources of data loss, we found significant correlations between gaze position and the simulator scores. For instance, trainees obtained better procedural scores when their gaze focused on the virtual assistance (Spearman correlation test, N = 7, r = 0.800, p = 0.031).ConclusionOur findings suggest that visual behavior should be quantified for assessing surgical expertise in simulation-based training environments, especially when visual guidance is provided. Ultimately visual behavior could be used to quantitatively assess surgeons' learning curve and expertise while training on VR simulators, in a way that complements existing metrics.
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Dates et versions

hal-04148839 , version 1 (13-07-2023)

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Paternité - Pas d'utilisation commerciale

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Soline Galuret, Nicolas Vallée, Alexandre Tronchot, Herve Thomazeau, Pierre Jannin, et al.. Gaze behavior is related to objective technical skills assessment during virtual reality simulator-based surgical training: a proof of concept. International Journal of Computer Assisted Radiology and Surgery, 2023, ⟨10.1007/s11548-023-02961-8⟩. ⟨hal-04148839⟩
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