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Communication Dans Un Congrès Année : 2023

Putting video game practices to work: an overview of gaming integration to working environments

Bruno Vétel
Laura Espinasse

Résumé

Lockdowns during the 2020-2022 Covid pandemic period popularized new video games and trivialized remote working. We hypothesize it has since then fostered video game practices during working hours, gaming at the office as well as remotely from residence. For many years, researchers have been studying video game skills profitable for professional activities. Our exploratory research focuses on a slightly different scope: an investigation of the video game practices occurring in typical working environments and during working times. Its sociological purpose is to sketch the main determinant of those emerging gaming practices. To this end, we present a mapping of the integration of video games in five non-exclusive modalities which highlight smartphone uses during slack times at the office and the use of home gaming devices during remote work. Our methodology is based on a survey of 33 interviews sampled as follow: the inter-viewees’ age ranged from 21 to 42, they play for at least one year on video games, and they are employees working in France, representative of the main socioprofessional categories. Data collection and processing were conducted in two phases, during the spring 2022 (n=20) and the late winter 2023 (n=13). The first one dealt with the gaming habits of employees with a special emphasis on their practices during the 2020-2022 period, including lockdowns and massive remote work sessions. The second is extending our investigation to the second half of 2022 and to early 2023, where remote work has known a slight reduction in frequency.
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hal-04137886 , version 1 (22-06-2023)

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Paternité - Pas d'utilisation commerciale - Pas de modification

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  • HAL Id : hal-04137886 , version 1

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Bruno Vétel, Laura Espinasse. Putting video game practices to work: an overview of gaming integration to working environments. Simulation and Gaming for social and environmental transitions, International Simulation and Gaming Conference (ISAGA), Jul 2023, La Rochelle, France. ⟨hal-04137886⟩
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