Interacting with 3D Avatars and Laser Pointers in a 360° Image - Archive ouverte HAL
Poster De Conférence Année : 2022

Interacting with 3D Avatars and Laser Pointers in a 360° Image

Résumé

A standard rule in 3D rendering is that if two users are at two different positions in space, they will have two different renderings. However, a complete model of the space must be known to respect this rule and create different renderings. With a single 360° image, only the view of the space at the camera position is available. This restriction is challenging when creating a collaborative environment with 3D avatars from a 360° image. Here, we propose a method to integrate avatars in a coherent way in a 360° image. To add interaction between users, a laser pointer metaphor is developed to select elements on the 360° image.
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Dates et versions

hal-03950815 , version 1 (22-01-2023)

Identifiants

Citer

Dluzienski Clément, Jérémie Le Garrec, Frédéric Noël. Interacting with 3D Avatars and Laser Pointers in a 360° Image. EUROXR 2022, Sep 2022, Stuutgart, Germany. VTT, EuroXR 2022: Proceedings of the EuroXR Conference, 1, pp.113-116, 2022, ⟨10.32040/2242-122X.2022.T408⟩. ⟨hal-03950815⟩
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