Characterization and troubleshooting of cloud gaming applications on mobile networks
Caractérisation et diagnostic des applications de cloud gaming sur réseaux mobiles.
Résumé
Low-latency applications (cloud-gaming, cloud-robotics, metaverse...) have soared with the rapid evolution of Internet. Current network capacities (especially time-varying capacity networks like 4G/5G networks) struggle to ensure user QoE (Quality of Experience). There is therefore a need to collect, identify and analyze metrics specific to low-latency applications in network equipment (switches, base stations, UEs...) for efficient troubleshooting of user QoE degradation purposes.
Domaines
Informatique [cs]Origine | Publication financée par une institution |
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Licence |