Effectiveness of home-based rehabilitation using active video games on quality of life, cognitive and motor functions in people with Parkinson’s disease: a systematic review - Archive ouverte HAL Accéder directement au contenu
Article Dans Une Revue Disability and Rehabilitation Année : 2022

Effectiveness of home-based rehabilitation using active video games on quality of life, cognitive and motor functions in people with Parkinson’s disease: a systematic review

Résumé

We summarized the effectiveness of home-based active video game interventions on physical and cognitive functions, as well as quality of life in adults with Parkinson's disease. We also assessed the feasibility, safety, adherence, and retention of benefits of these interventions.
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Dates et versions

hal-03517284 , version 1 (07-01-2022)

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M. Gallou-Guyot, D. Nuic, S. Mandigout, M. Compagnat, M. Welter, et al.. Effectiveness of home-based rehabilitation using active video games on quality of life, cognitive and motor functions in people with Parkinson’s disease: a systematic review. Disability and Rehabilitation, 2022, pp.1-12. ⟨10.1080/09638288.2021.2022780⟩. ⟨hal-03517284⟩
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