ACTIVE OBJECTS TO DEVELOP COMPUTER GAMES FOR BLIND CHILDREN - Archive ouverte HAL Accéder directement au contenu
Communication Dans Un Congrès Année : 2002

ACTIVE OBJECTS TO DEVELOP COMPUTER GAMES FOR BLIND CHILDREN

Résumé

The TiM project focuses on creating games for visually impaired or blind children. In this context, the TiM platform is designed to help the creation of such games. For the modeling of games, we used active objects. This article deals with the benefits and specificities of this approach. Most game creators will not be computer programmers, and to facilitate the use of our tools (provided under the form of Java programming libraries) we define both a higher level and very simple language, and then above it a graphical tool. This framework provides facilities to create both very simple games when the author has no programming skills, or to develop advanced games for more advanced computer users.
Fichier principal
Vignette du fichier
10.1.1.108.3756.pdf (209.71 Ko) Télécharger le fichier
Origine : Fichiers produits par l'(les) auteur(s)

Dates et versions

hal-03317656 , version 1 (06-08-2021)

Identifiants

  • HAL Id : hal-03317656 , version 1

Citer

Cyrille Bertelle, Antoine Dutot, Damien Olivier, Guillaume Prévost. ACTIVE OBJECTS TO DEVELOP COMPUTER GAMES FOR BLIND CHILDREN. GAME-ON 2002, Nov 2002, Harrow, United Kingdom. ⟨hal-03317656⟩
24 Consultations
10 Téléchargements

Partager

Gmail Facebook X LinkedIn More