ACTIVE OBJECTS TO DEVELOP COMPUTER GAMES FOR BLIND CHILDREN
Résumé
The TiM project focuses on creating games for visually impaired or blind children. In this context, the TiM platform is designed to help the creation of such games. For the modeling of games, we used active objects. This article deals with the benefits and specificities of this approach. Most game creators will not be computer programmers, and to facilitate the use of our tools (provided under the form of Java programming libraries) we define both a higher level and very simple language, and then above it a graphical tool. This framework provides facilities to create both very simple games when the author has no programming skills, or to develop advanced games for more advanced computer users.
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