Physical Zero-Knowledge Proof for Suguru Puzzle
Résumé
Suguru is a paper and pencil puzzle invented by Naoki Inaba. The goal of the game is to fulfil a grid with numbers between 1 and 5 and to respect three simple constraints. In this paper we design a physical Zero-Knowledge Proof (ZKP) protocol for Suguru. A ZKP protocol allows a prover (P) to prove that he knows a solution of a Suguru grid to a verifier (V) without leaking any information on the solution. For constructing such a physical ZKP protocol, we only rely on a small number of physical cards and an adapted encoding. For a grid of Suguru with n cells, we only use 5n + 5 cards. Moreover, we prove the three classical security properties of a ZKP: completeness, extractability, and zero-knowledge.
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