Empowering Makers to Create Reconfigurable Objects
Résumé
Reconfigurable-manually deformable or automatically shape-changing-objects form many applications from toys, ambient displays, to prosthetic legs. However, not many makers seem involving in creating reconfigurable objects in spite of democracy of fabrication tools (3D printer, laser cutter, etc.). It may be because they have little ideas on applications, have little knowledge implementation method (e.g., deformable structure), or the design process requires lots of effort (e.g., 3D modeling). In this paper, we propose three directions that HCI researchers can empower makers to create reconfigurable objects.
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