Imaginaires des espaces clos dans les jeux vidéo horrifiques : cellules, sanctuaires et spatialités dynamiques
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Florence Plet-Nicolas : Connect in order to contact the contributor
https://hal.science/hal-02882471
Submitted on : Thursday, July 2, 2020-5:30:53 PM
Last modification on : Monday, April 24, 2023-1:04:09 PM
Long-term archiving on : Wednesday, September 23, 2020-9:19:09 PM