User Experience Centered Engineering: A Process Model Inspired by Games Development
Résumé
Following a brief review of standard software engineering processes and examples of software developments in the games industry, a user experience (UX) centered process model is proposed highlighting a set of methods to be performed for the various phases (UX Concept, UX Design, Prototype, System Production, Post Production) and the iterative (and repetitive) stages (Analysis, Design, Implementation, Evaluation).
Origine | Fichiers produits par l'(les) auteur(s) |
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