Effects of physical, non-immersive virtual, and immersive virtual store environments on consumers' perceptions and purchase behavior - Archive ouverte HAL Accéder directement au contenu
Article Dans Une Revue Computers in Human Behavior Année : 2020

Effects of physical, non-immersive virtual, and immersive virtual store environments on consumers' perceptions and purchase behavior

Résumé

The application of virtual reality in human activities has been rapidly growing during the last decade. Shopping for food is an important part of people's daily lives. As overnight delivery services of fresh produce, such as Amazon Fresh, are in their development stage, more studies on virtual stores for perishable products are needed because the quality of FaVs cannot be easily assessed by consumers when virtual stores are used. This research examines the impact of a physical store, a non-immersive virtual store, and an immersive virtual store environment on consumers' perceptions and purchase behavior toward fruits and vegetables (FaVs). Experimental between-subjects design (i.e., three groups), combined with a questionnaire survey (after-only design), is used to address the study objectives. The research found that consumers' perceptions of FaVs in both non-immersive and immersive virtual stores (VS) are similar to those in a physical store. By contrast, consumers buy more FaVs in both non-immersive and immersive VS compared to a physical store. The findings also indicate that consumers tend to rely more on extrinsic cues (i.e., FaVs' prices) in the immersive VS when evaluating the FaVs on offer and less on intrinsic cues (e.g., FaVs' appearance) they use in the physical store. The results have important implications for practitioners and researchers with regard to the usefulness of virtual reality for better understanding of consumer behavior.
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Dates et versions

hal-02551772 , version 1 (23-04-2020)

Licence

Paternité - Pas d'utilisation commerciale - Pas de modification

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Cindy Lombart, Elena Millan, Jean-Marie Normand, Adrien Verhulst, Blandine Labbé-Pinlon, et al.. Effects of physical, non-immersive virtual, and immersive virtual store environments on consumers' perceptions and purchase behavior. Computers in Human Behavior, 2020, 110, pp.1-36. ⟨10.1016/j.chb.2020.106374⟩. ⟨hal-02551772⟩
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