Towards Semantic Digital Games for Semantic Digital Libraries
Résumé
The purpose of this paper is to set the scene for further twofold exploratory studies: first, in
examining what type of game designs are suitable for digital libraries to motivate both producing
and consuming library content in order to offer a personalised experience to using digital
libraries, and second, in exploring how to leverage Semantic Web technologies to create
personalised digital games (including VR and AR applications) for using digital libraries
generated from various open and linked datasets. We are providing an overview of the
Towards Semantic Digital Games for Semantic Digital Libraries development of games and semantic technologies as a basis for a better understanding of the role
of games in current digital resources provision
Origine | Fichiers produits par l'(les) auteur(s) |
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