Simultaneous evolution of leg morphology and walking skills to build the best humanoid walker
Résumé
This paper presents an optimization process designed for simultaneous tuning of humanoid's physical characteristics and walking skills' parameters. Starting from the NAO's model used in the 3D Simulation Soccer League, this process focuses on 5 specific parameters to improve individual walking performances. Two policies allow to generate best-first agent or best-average agent. Further improvements may be possible by addressing more parameters or by linking improvements to existing high-level analysis. With these first physical modifications, we achieved to walk 1.5 times faster than the original NAO. In addition results produce more realistic, safer and more precise walk.
Domaines
Intelligence artificielle [cs.AI]Origine | Fichiers produits par l'(les) auteur(s) |
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