Article Dans Une Revue Cyberpsychology, Behavior, and Social Networking Année : 2016

Internet Gaming Disorder and Well-Being: A Scale Validation

Résumé

The overuse of online games is known to be inversely related to various indicators of well-being. This article validates the DSM-5 criteria of internet gaming disorder (IGD), and analyzes its links with five indicators of well-being: life satisfaction, loneliness, anxiety, depression, and academic performance in a French-speaking sample of 693 gamers. Exploratory and confirmatory factor analyses showed a one-factor structure of IGD criteria. The IGD scale showed satisfactory validity and reliability and was related in a consistent way with well-being measures. The IGD scale appears to be an appropriate measure to assess video game addiction and will contribute to increase the comparability of international research on video game addiction.

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hal-02083099 , version 1 (27-02-2025)

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Sebastian Roché, Elisa Sarda, Laurent Bègue, Clémentine Bry, Douglas Gentile. Internet Gaming Disorder and Well-Being: A Scale Validation. Cyberpsychology, Behavior, and Social Networking, 2016, 19 (11), pp.674-679. ⟨10.1089/cyber.2016.0286⟩. ⟨hal-02083099⟩
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