Boosting a Bridge Artificial Intelligence
Résumé
Bridge is an incomplete information game which is complex both for humans and for computer bridge programs. The purpose of this paper is to present our work related to the adaptation to bridge of a recent methodology used for boosting game Artificial Intelligence (AI) by seeking a random seed, or a probability distribution on random seeds, better than the others on a particular game. The bridge AI Wbridge5 developed by Yves Costel has been boosted with the best seed found on the outcome of these experiments and has won the World Computer-Bridge Championship in September 2016.
Domaines
Apprentissage [cs.LG]Origine | Fichiers produits par l'(les) auteur(s) |
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