Real-time scene reconstruction and triangle mesh generation using multiple RGB-D cameras - Archive ouverte HAL
Article Dans Une Revue Journal of Real-Time Image Processing Année : 2019

Real-time scene reconstruction and triangle mesh generation using multiple RGB-D cameras

Résumé

We present a novel 3D reconstruction system that can generate a stable triangle mesh using data from multiple RGB-D sensors in real time for dynamic scenes. The first part of the system uses moving least squares (MLS) point set surfaces to smooth and filter point clouds acquired from RGB-D sensors. The second part of the system generates triangle meshes from point clouds. The whole pipeline is executed on the GPU and is tailored to scale linearly with the size of the input data. Our contributions include changes to the MLS method for improving meshing, a fast triangle mesh generation method and GPU implementations of all parts of the pipeline.
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Dates et versions

hal-01638241 , version 1 (26-12-2017)

Identifiants

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Siim Meerits, Vincent Nozick, Hideo Saito. Real-time scene reconstruction and triangle mesh generation using multiple RGB-D cameras. Journal of Real-Time Image Processing, 2019, ⟨10.1007/s11554-017-0736-x⟩. ⟨hal-01638241⟩
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