Believability and Co-presence in Human-Virtual Character Interaction
Résumé
This paper presents an evaluation of the believabil-
ity, the feeling of co-presence and the game experience induced
by a decision model that allows for adaptive and evolutive body
interaction between a human and a virtual agent. The theoretical
bases are presented and the model is briefly described. We
illustrate and discuss an experiment we conducted to evaluate
the model applied in the context of a fitness exergame. This
evaluation shows that our model can generate an adaptive body
behavior for virtual agents comparable to that a human would
perform in context where the user has to pay attention to the
agent. This evaluation shows also that this behavior improves
the perception of the agent in terms of co-presence and game
experience. It also shows that the role of the agent in the scenario
has an important impact on the human perception of the agent
itself.
Domaines
Interface homme-machine [cs.HC]
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