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Chapitre D'ouvrage Année : 2012

IAE & IAEOU

Résumé

The IMTR Audio Engine (IAE) is a versatile audio engine for content-based synthesis developed by the IMTR team at Ircam. As a portable library it has been integrated into platforms such as Max/MSP, Unity 3D and iOS. The IAEOU (IAE Object for Unity) developed within the Topophonie project in collaboration with the ENSCI and Orbe is a plugin for Unity 3D that integrates the IAE.
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Dates et versions

hal-01575276 , version 1 (18-08-2017)

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  • HAL Id : hal-01575276 , version 1

Citer

Norbert Schnell, Diemo Schwarz, Roland Cahen, Victor Zappi. IAE & IAEOU: The IMTR Audio Engine. Roland Cahen. Topophonie research project : Audiographic cluster navigation (2009-2012), ENSCI - Les Ateliers / Paris Design Lab, pp.50-51, 2012, Les Carnets d’Expérimentation de l’École Nationale Supérieure de Création Industrielle. ⟨hal-01575276⟩

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