Designing action-sound metaphors using motion sensing and descriptor-based synthesis of recorded sound materials
Résumé
In this chapter, we present a general methodology for designing interactive musical systems, using movement sensing and descriptor-based synthesis of recorded sound materials. Importantly, the design principles focus on action-sound metaphors that can be built upon audio features of recorded sound materials and their possible relationships to human movement. We describe the critical design choices, including sensing technologies, movement analysis, and action-sound models, along with application examples.
Fichier principal
Bevilacqua_etal_2016_CreatingAction-SoundMetaphorsfromrecordedmaterials.pdf (281.84 Ko)
Télécharger le fichier
Origine | Fichiers produits par l'(les) auteur(s) |
---|
Loading...