Landschaften – Visualization, Control and Processing of Sounds in 3D Spaces
Résumé
This paper explores some techniques developed in the creation of the multichannel acousmatic piece Landschaften and the use of OpenMusic tools for the dynamic manipulation of 3D audio description data. The compositional idea derives from sculpting sound objects as 3D models in space, used to control sound synthesis and spatialization, and to connect the spectral and diffusion spaces.
Origine | Fichiers produits par l'(les) auteur(s) |
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