Analysis of the Protocols Used to Assess Virtual Players in Multi-player Computer Games
Résumé
Recently, the development of believable agents has gained a lot of interest and many solutions have been proposed by the research community to implement such bots. However, in order to make advances in this field, a generic and rigorous evaluation that would allow the comparison of new systems against existing ones is needed. This paper provides a summary of the existing believability assessments. Seven features characterising the protocols are identified. After a comprehensive analysis, recommendations and prospects for improvement are provided.