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Communication Dans Un Congrès Année : 2006

Perception and synthesis of biologically plausible motion: From human physiology to virtual reality

Résumé

To model and simulate human gesture is a challenge which takes benefit from a close collaboration between scientists from several fields: psychology, physiology, biomechanics, cognitive and computer sciences, etc. As an a priori requirement, we need to better understand the so-called laws of biological motions, established all along the 20(th) century. When modelled and used to animate artificial creature, these laws makes these creatures (either virtual or robotic) move in a much more realistic, life-like, fashion.

Domaines

Neurosciences
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Dates et versions

hal-01436151 , version 1 (16-01-2017)

Identifiants

  • HAL Id : hal-01436151 , version 1

Citer

Jean-Louis Vercher. Perception and synthesis of biologically plausible motion: From human physiology to virtual reality. GESTURE IN HUMAN-COMPUTER INTERACTION AND SIMULATION, 2006, HEIDELBERGER PLATZ 3, D-14197 BERLIN, Germany. pp.1-12. ⟨hal-01436151⟩
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