End-effectors trajectories: An efficient low-dimensional characterization of affective-expressive body motions
Résumé
Virtual characters capable of showing emotional
content are considered as more believable and engaging. However,
in spite of the numerous psychological studies and machine
learning applications trying to decode the most salient features
in the expression and perception of affect, there is still no
common understanding about how affect is conveyed through
body motions. Based on findings reported by the psychology
research community and quantitative results obtained in the
computer animation domain during the last years, we propose to
represent affective bodily movement through a low-dimensional
parameterization consisting of the spatio-temporal trajectories of
eight main joints in the human body (hands, head, feet, elbows
and pelvis). Using a combined evaluation protocol, we show that
this low-dimensional parameterization and the features derived
from it are a compact and sufficient representation of affective
motions that can be used for automatic recognition of affect and
the generation of new affective-expressive motions.