When MPEG-4 and COLLADA meet for a complete solution of distributing and rendering 3D graphics assets - Archive ouverte HAL
Communication Dans Un Congrès Année : 2010

When MPEG-4 and COLLADA meet for a complete solution of distributing and rendering 3D graphics assets

Résumé

In this paper we present an implementation of a 3D graphics player showing for a first time worldwide a successful integration between COLLADA, a standard for representing 3D graphics assets, and MPEG-4, a standard for compression and delivery of the assets
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Dates et versions

hal-01305080 , version 1 (20-04-2016)

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Ivica Arsov, Blagica Jovanova, Marius Preda, Francoise Preteux. When MPEG-4 and COLLADA meet for a complete solution of distributing and rendering 3D graphics assets. ICCE 2010 : International Conference on Consumer Electronics, Jan 2010, Las Vegas, United States. pp.431 - 432, ⟨10.1109/ICCE.2010.5418705⟩. ⟨hal-01305080⟩
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