REAL LABWORKS IN ELECTRONICS: YES! ... BUT REMOTELY CONTROLLED
Résumé
We present the implementation of a remote lab in electronics, that accounts for the following facts focusing on undergraduate students: (i) there is a general decrease in the recruting of STEM students (science, technology, engineering, mathematics); (ii) the new generation of students is acquainted with mobility, Internet of Things, e-games; (iii) supervisory control and data acquisition is now widely used in industry to control remotely industrial processes. To address those points, we present a prototype called LaboREM. Its design is based on the mixing of three views together: a remote laboratory, a learning management system, and a game-like approach. Its use proved to increase student motivation.
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