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Communication Dans Un Congrès Année : 2014

Open and interoperable augmented reality

Résumé

Today an experience developer must choose tools for authoring AR experiences based on many factors including ease of use, performance across a variety of platforms, reach and discoverability and cost. The commercially viable options are organized in closed technology silos (beginning with SDKs). A publisher of experiences must choose one or develop for multiple viewing applications, then promote one or more application to the largest possible audience. Developers of applications must then maintain the customized viewing application over time across multiple platforms or have the experience (and the application) expire at the end of a campaign
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Dates et versions

hal-01271717 , version 1 (09-02-2016)

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Christine Perey, Rob Manson, Marius Preda, Neil Trevett, Martin Lechner, et al.. Open and interoperable augmented reality. ISMAR 2014 : International Symposium on Mixed and Augmented Reality, Sep 2014, Munich, Germany. pp.1 - 3, ⟨10.1109/ISMAR.2014.6948514⟩. ⟨hal-01271717⟩
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