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Reports (Research Report) Year : 2015

Does playing O.zen improve our well-being?

Abstract

Stress is considered to be an individual’s response to different pressures and demands in a particular environment (Pottier et al., 2011). In an ever more demanding and stressful world, many options for people to learn how to relax and how to deal with a challenging lifestyle are becoming available. O.zen is a great alternative, since it is a ludic and not expensive device, which goal is to help people to relax with the help of breathing games that can easily be accomplished no matter what time of the day or context. The goal of this study was to test O.zen’s efficiency. In order to do so, neuropsychological tests were held throughout the experiment to 28 participants that were divided in experimental (played O.zen) and control (watched videos equivalent to O.zen) groups. Also, cortisol levels and participants’ skin conductance was measured. Both groups showed overall improvements, with participants feeling significantly less anxious after playing O.zen, and showing a lower level of skin conductance. O.zen’s visuals and music seem to be beneficial on their own, with its biofeedback quality emphasizing the gains.
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Dates and versions

hal-01129626 , version 1 (27-03-2015)

Identifiers

  • HAL Id : hal-01129626 , version 1

Cite

Ana Júlia Moreira, Laurent Sparrow, Yann Coello, Odile Viltart, Sabrina Hassaini, et al.. Does playing O.zen improve our well-being?. [Research Report] SCALab UMR 9193, Université de Lille. 2015. ⟨hal-01129626⟩
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