Generic Spine Model with Simple Physics for Life-Like Quadrupeds and Reptiles
Abstract
We propose a pseudo-physics system and a spine model that can be coupled to generate life-like locomotion
animations of quadrupeds and reptiles. The pseudo-physics system uses minimalist particle-based physics and
values of the gait pattern to generate the sinusoidal-like ballistic movement of the pelvis observed in nature. While
the spine model uses simple geometry-based calculations and 3D Hermite curves to generate a ?exible spine
model, giving the animated creatures more agility. Our ?nal system is totally controllable by the user in order to
generate any desired style.