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Conference Papers Year : 1997

Efficient models for reverberation and distance rendering in computer music and virtual audio reality

Abstract

This paper discusses efficient digital signal processing algorithms for real-time synthesis of dynamically controllable, natural-sounding artificial reverberation. A general modular framework is proposed for configuring a spatial sound processing and mixing system according to the reproduction format or setup and the listening conditions, over loudspeakers or headphones. In conclusion, the implementation and applications of a spatial sound processing software are described, and approaches to control interface design and effective. distance effects are reviewed.
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Dates and versions

hal-01106168 , version 1 (20-01-2015)

Identifiers

  • HAL Id : hal-01106168 , version 1

Cite

Jean-Marc Jot. Efficient models for reverberation and distance rendering in computer music and virtual audio reality. ICMC: International Computer Music Conference, Sep 1997, Thessaloniki, Grèce. pp.236-243. ⟨hal-01106168⟩
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