Communication Dans Un Congrès Année : 2013

A Virtual Reality Platform for Musical Creation

Résumé

Virtual reality aims at interacting with a computer in a similar form to interacting with an object of the real world. This research presents a VR platform allowing the user (1) to interactively create physically-based musical instruments and sounding objects, (2) play them in real time by using multisensory interaction by ways of haptics, 3D visualisation during playing, and real time physically-based sound synthesis. So doing, our system presents the two main properties expected in VR systems: the possibility of designing any type of objects and manipulating them in a multisensory real time fashion. By presenting our environment, we discuss the scientific underlying questions: (1) concerning the real time simulation, the way to manage simultaneous audio-haptic-visual cooperation during the real time multisensory simulations and (2) the Computer Aided Design functionalities for the creation of new physically-based musical instruments and sounding objects.

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hal-01081123 , version 1 (07-11-2014)

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  • HAL Id : hal-01081123 , version 1

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James Leonard, Claude Cadoz, Annie Luciani, Nicolas Castagné. A Virtual Reality Platform for Musical Creation. 10th International Symposium on Computer Music Multidisciplinary Research, Oct 2013, Marseille, France. ⟨hal-01081123⟩
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