Study of Nao’s Impact on a Memory Game
Résumé
This paper presents an experiment which evaluated the added value of a robot in a memory game in three conditions: tablet and robot, robot alone, and tablet alone. Results show that robots may increase game interest. In our experiment, the presence of a robot did not imply additional workload. It seems that people judged themselves more positively when they interacted with the robot. Moreover, people displayed more positive facial expressions with the robot