Mimesis : Interactive interface for mass-interaction modeling - Archive ouverte HAL Accéder directement au contenu
Communication Dans Un Congrès Année : 2006

Mimesis : Interactive interface for mass-interaction modeling

Matthieu Evrard
  • Fonction : Auteur
  • PersonId : 865280
Annie Luciani
  • Fonction : Auteur
  • PersonId : 829772
Nicolas Castagné
  • Fonction : Auteur
  • PersonId : 864967

Résumé

While 3D graphics software and 3D shapes modeling developed considerably, there is still a need for integrated physics-based tools. This would ideally require an integrated, coherent, usable, generic, physical modeling formalism, and a dedicated software, preferably to a collection of one shot models or animation techniques. This article introduces MIMESIS, a end-user software based on mass-interaction modeling. In MIMESIS, the mass-interaction paradigm (and, more generally, animation) is the core of the creation process at hand. It joins together a comprehensible, user-friendly modeler, various simulators, various coating means for visualizing synthesized movements and a growing set of pedagogical examples and library of models.
Fichier principal
Vignette du fichier
ELC06_Conf_CASA.pdf (767.92 Ko) Télécharger le fichier
Origine Accord explicite pour ce dépôt
Loading...

Dates et versions

hal-00910631 , version 1 (10-06-2014)

Identifiants

  • HAL Id : hal-00910631 , version 1

Citer

Matthieu Evrard, Annie Luciani, Nicolas Castagné. Mimesis : Interactive interface for mass-interaction modeling. International Conference on Computer Animation and Social Agents, 2006, Geneve, Switzerland. pp.177-186. ⟨hal-00910631⟩

Collections

UGA ACROE-ICA
107 Consultations
118 Téléchargements

Partager

Gmail Mastodon Facebook X LinkedIn More