Mimesis : Interactive interface for mass-interaction modeling
Résumé
While 3D graphics software and 3D shapes modeling developed considerably, there is still a need for integrated physics-based tools. This would ideally require an integrated, coherent, usable, generic, physical modeling formalism, and a dedicated software, preferably to a collection of one shot models or animation techniques. This article introduces MIMESIS, a end-user software based on mass-interaction modeling. In MIMESIS, the mass-interaction paradigm (and, more generally, animation) is the core of the creation process at hand. It joins together a comprehensible, user-friendly modeler, various simulators, various coating means for visualizing synthesized movements and a growing set of pedagogical examples and library of models.
Origine | Accord explicite pour ce dépôt |
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